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[arcade] Atari Asteroids: Creating a Vector Arcade Classic … the inside story behind Atari Asteroids. ‘Production started in late 1979. In an interview back in 1981, Mary Takatsuno, a marketing analyst at Atari, gave an interesting insight to the reaction to the game within the company: “Asteroids is the only game that ever stopped production lines in our plant. At break time, the entire assembly line would run over to play the machines that were ready to be shipped out. With other games, the guys would just assemble them and box them up, and that was that. But with Asteroids, nobody wanted to work.”‘

Creating Atari Asteroids

This entry was posted on Monday, October 29th, 2018 at 1:32 pm and is filed under Computer Games.

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