January 25, 2021
[moore] Brian Bolland’s Final Word on the Killing Joke (Maybe)‘Finally in London the finished script arrived. I was somewhat disappointed. As an artist you want to draw iconic moments. Pay homage in some way to the character of old. Where was Dick Sprang’s giant typewriter? I was worried by the three bug-eyed dwarves. I thought It perhaps offensive to persons of limited height. I thought setting part of the story in a funfair was a bit obvious. And – I was upset by the harm that came to Barbara and concerned by the implied nudity. As the artist I’ve never considered it my place to tell a writer what to write, especially a writer (and friend) who I admired as much as Alan. As an artist, if a scene has to be violent, I will make it so. Also I would never have chosen to suggest an origin story of the Joker. There were moments in the story, though, that I thought might be iconic and sections that were well up to Alan’s best.’
January 26, 2021
[games] The making of Frankie Goes To Hollywood … The story behind how an 8bit Computer Game was created around the 80s band Frankie Goes to Hollywood. ‘Denton Designs began group brainstorming, Gibson and Noble on the ZX Spectrum (and latterly, Amstrad), Graham ‘Kenny’ Everett and Karen Davies the Commodore 64, with Fred Gray on sound duties and Steve Cain overseeing both versions. “We spent a LOT of time discussing and going round in circles with ideas, again and again,” recalls Noble. “It was a hard transition, from the music into something concrete, with playability.” Help and ideas from Ocean were slim, as Gibson remembers. “It was like, ‘Go away and produce a blockbuster game.”‘