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[games] Silverwolf- A Story About Text Adventures and so much more … This article defies classification. It’s about how a commune of women wrote text adventures in rural Ireland in the 1980s but also about mystery, transformation, identity, games as fantasy/alternate worlds, radical feminist separatism, retreating from modernity and then possibly… a milkshake duck plot twist! It’s genuinely extraordinary. Go read…

“The Ladies of St. Brides are difficult to understand,” a journalist wrote in 1987. “How much is hype is difficult to assess. …They say Jack the Ripper is serious but are they ever serious about anything?” The group’s former publisher suspects their primary motive was always financial: “I think, basically, St Bride’s were in business: they were doing it on a commercial basis, however un-commercial they may have looked!” But some of the school’s pupils in later years would come to characterize the group as dangerously earnest, with one describing it as a cult. “There was something sinister at the heart of it,” she wrote: “The founder was a remarkable person but was leading a fantasy life—we were living in someone else’s fantasy.” While much about the Games Mistresses would shift across their decades of fronts and personas, disconnection from the everyday world was a constant theme.

A Story About Text Adventures and So Much More…

This entry was posted on Wednesday, May 27th, 2026 at 9:37 am and is filed under Computer Games, Life, People, Retrogaming.

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