[games] The story of how Boulder Dash was created … Peter Liepa, the creator of Boulder Dash, interviewed. ‘It was a very simple model, and it probably only took a day or two to write. But once I had that, I could sit there for hours. I had a random number generator that would just scatter rocks and earth on the map, and I’d run the joystick through it, destroying earth and watching the rocks fall. Then I realized that, oh my god, this is actually kind of fun. It was like a kid playing in the mud; building little dams and letting water flow through. You had a toy to play with. The more I played with it, the more I realized it led to a fun and addictive experience. Even if all you did was destroy earth and watch rocks fall, that was already entertaining. But then, I could also run into a dense area of rocks and try to make my way through the maze.’
How Boulder Dash was Created
This entry was posted on Monday, July 7th, 2025 at 11:45 am and is filed under Computer Games, Retrogaming.
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