linkmachinego.com

January 30, 2009
[funny] The 1982 Version of Guitar Hero … [via David McCandless]

1982 Version of Guitar Hero

May 26, 2007
[games] Pac-man’s Skull — a photo of what a real Pac-man’s skull might look like.
April 30, 2007
[speccy] Youtube: Watch Manic Miner loading on a ZX Spectrum — I spent a lot of time as a teenager waiting for games like this to load up – And now so can you! :) [via Complete Tosh]
October 20, 2006
[games] The View from the Top — the final confession of a recovering World of Warcraft junkie … ‘The worst though are the people you know have time commitments. People with families and significant others. I am not one to judge a person’s situation, but when a father/husband plays a video game all night long, seven days a week, after getting home from work, very involved instances that soak up hours and require concentration, it makes me queasy that I encouraged that. Others include the kids you know aren’t doing their homework and confide in you they are failing out of high school or college but don’t want to miss their chance at loot, the long-term girl/boyfriend who is skipping out on a date (or their anniversary – I’ve seen it) to play (and in some cases flirt constantly), the professional taking yet another day off from work to farm mats or grind their reputations up with in-game factions to get “valuable” quest rewards, etc… I’m not one to tell people how to spend their time, but it gets ridiculous when you take a step back.’ [via Waxy’s Links]
July 19, 2006
[zx] Your Sinclair Top 100 Spectrum Games — a list of the best ZX Spectrum Games.
July 14, 2006
[games] Pac-Man Guide — advice and games patterns for playing Pac-Man‘Pac-Man is the game which represents everything that’s good about gaming (any kind of gaming) and nothing that is bad. It’s easy to grasp but hard to master. Addictive and stuffed with pure unadulterated gameplay. Frustrating but always having you come back for more. Never boring and always tense, even for the best players. Always giving you the impression that you can master it but never quite letting you get there.’ [via Do You Feel Loved?]
April 6, 2006
[games] High Score Trailer — Quicktime Trailer for a documentary about a man attempting to break the High Score for Missile Command by playing it for two days non-stop…
March 20, 2006
[game] The Falling Sand Game — a massively time wasting Java game – this wikipedia article describes how you can play it.
January 28, 2006
[tv] Forensic criminology, the ZX Spectrum Way — how did the sound of the loading screen from Sabre Wulf get into CSI: Miami? … ‘Their expensive new XRF machine appears to be a Sinclair Spectrum making tape loading noises. But as if that’s not geeky enough… The combined forces of comp.sys.sinclair have identified the data in question as the loading screen to Sabre Wulf by Ultimate.’
October 8, 2005
[games] Edward Castronova on ‘The Average Gamer‘: ‘The average age is 30. For the most part it’s a lower-middle-class phenomenon. If you’re too poor you can’t afford the online access. And these games require absolute top end. But people who are very successful in the real world don’t have the leisure. You need a mix of a lot of time, fairly advanced literacy, enough money to get the equipment and then you have to be, sort of, not very invested in the real world. It’s pathetic in a way. So I think the typical player might be, for example, a parts manager at an office-supply store.’ [thanks Phil]
August 28, 2005
[games] It Plays Doom — site listing every gadget Doom has been ported to.
May 27, 2005
[games] Friday Afternoon Game: Snake Jump